- Annex Detail -

COMPUTER GAME DESIGN


Beginning in 1987 at Broderbund Software, I worked with publishers and studios across the country. As a designer and developer of popular computer game and education titles, my innovations led to unit sales in the millions. Before switching careers in 2007, I authored game concepts for the language learning software company, Rosetta Stone Inc. See also a list of Titles & Credits (PDF) and a Moby Games profile. Package designs are by their respective publishers, excluding my "April Conspiracy" box mock‑up.